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                        T H E   L A S T   R E S O R T
                              Holiday Theme Park
 
       The Ultimate Deathmatch Experience for DOOM 1.666 or DOOM II 1.7a
 
                                     by
                               Michael Houston
                          mp_hous@pavo.concordia.ca
 
Additional Credits to   : Greg Houston          - Graphics
                          Andrew Warrington     - Testing & Story
                          David Sears           - Music
 
                   TLR.ZIP    - The Last Resort for Doom 1.666
                   TLR-II.ZIP - The Last Resort for Doom II v. 1.7a
 
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Description:
 
Nine entirely new DM specific levels, each representing a unique theme. 
Every level has its own strategy, size and "frag-rate":
 
       1 - High noon                  5 - The Practice Room
       2 - The Castle                 6 - Versailles
       3 - The Island                 7 - The Shrine
       4 - The Arena                  8 - The Ballroom
 
                     9 - The Funhouse
                 
Features:
 
        - Nine new levels from scratch.
        - Over 700k of new graphics.
        - More than 200k of new sprites.
        - Some new sounds for the ending.
        - A new soundtrack consisting of 4 new songs.
        - A total of 12 LMP Deathmatch demos
 
Deathmatch specific features:        
        
        - Co-operative exits (and optional single exits for those of you who 
          don't like the idea).
        - Several deathmatch scenarios available: weapons only, weapons &
          items, respawning monsters, etc.
        - "Opponent Indicators", for the larger levels. These help narrow 
          down the hunt for your quarry.
        - Cages: Although there's a big weapon inside, you'll have to 
          sacrifice 30 seconds to get it.
        - Moving sniper spots: These allow you to still shoot your opponent
          from a sniper spot, even if he is directly below you.
        - Special "Trap" areas that you can set on your opponent.
        - REAL bulletproof windows. Sure, you can see your enemy through the
          the window, but you can't shoot him/her.
 
 
* Copyright / Permissions *
 
Authors MAY use this level as a base to build additional levels.
 
You may do whatever you want with TLR, as long as you ask us first.
 
* Where to get this WAD *
 
FTP sites:   ftp.orst.edu (& its mirrors)
             
Other:       alt.binaries.doom

BBS:         The Game Palace BBS (305) 587-4258