This WAD is for Doom 2 with the ZDoom source port.

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Title: The Temple
Filename: temple1.wad; temple2.wad; temple3.wad; temple.deh; 
Author: Shawn Huckabay
Email Address: omniverse@smtinspection.com
Misc. Author Info: web site at
http://www.emucamp.com/omniverse/
Description: 3-level mini-episode. Contains many ZDoom
specific features and thus requires ZDoom to run.
Get ZDoom at http://zdoom.notgod.com
This WAD will NOT run at all in regular Doom 2 and may
have problems in other source ports.
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*Files Included*

temple1.wad -- level 1
temple2.wad -- level 2
temple3.wad -- level 3
temple.deh  -- patch file

*Play Information*

Game: Doom II
Level #: MAP01-MAP03
Single Player: Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: No
Difficulty Settings: Yes
New Sounds: No
New Graphics: No
New Music: No
Demos Replaced: None

*Construction*

Base: New levels from scratch
Build Time: about a week
Editor(s) Used: DeHackEd, WadAuthor, ZDoom Converter 
Known Bugs: In map 1 sometimes you can see through the water
in the little river because of the multiple sectors involved.

*Information*

This is my first set of levels, so be a little lenient if
you are reviewing it :). I changed the SS Nazi into a Ghost.
He is stronger, invisible, can walk through walls, and sounds
like a combination of a former human and the player. Ghosts
are the souls of failed heroes like you, the player ;). On
occassion they even float a bit. Also I implemented the rail
gun for ZDoom, but you won't see it until the end of the last
level.

*Copyright/Permissions*

This level set is Copyright 1999 Shawn Craig Huckabay.
All rights reserved.

Authors may not use this level as a base to build
additional levels without my consent.
(That means ask me first!)

You may distribute this WAD as long as this read me is
included and proper credit is given to me.

*Where to get this WAD*
FTP Sites:
BBS Numbers:
Other: http://www.emucamp.com/Omniverse/Doom/index.htm
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