===========================================================================
Advanced engine needed  : none (runs on Vanilla Doom)
Primary purpose         : Single Player ONLY
===========================================================================
Title                   : Knee Deep in the UnDead
Filename                : KDU
Release date            : 
Author                  : Matthew "Foodles" Edwards
Email Address           : mc.edwards28@googlemail.com
Other Files By Author   :
Misc. Author Info       :

Description             : Designed to recreate the feel of Knee Deep in the Dead (episode 1 of the Ultimate Doom),
			  levels are relativley short and simple but at the same time still look and feel good, gameplay is
			  basic but hopefully fun and entertaining. Each level is doable from a pistol start although it is
			  recommended that you play it through as a whole episode.

			  Story:
			  You are a security guard on the Phobos moon base, you've been up there for years and barely seen any
			  action so it almost seems like a good thing when, one day, after returning from your coffee break
			  you find that the base has been overrun by hideous demons. A distress call has
			  been sent to the surface of Mars but it could be days before the Marines show up. Good thing you
			  remembered to bring that rocket launcher with you... oh wait you didnt? Looks like your gonna have 
			  to do this the hard way.
			
			

Additional Credits to   : James Edwards for playtesting and feedback
===========================================================================
* What is included *

New levels              : YES
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No



* Play Information *

Game                    : DOOM 
Map #                   : Episode 1 (E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9)
Single Player           : Only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : NONE
Difficulty Settings     : Yes ofc, most players are advised to play this on UV though.


* Construction *

Base                    : New from scratch (used the Doom IWAD resources)
Build Time              : 4-5 weeks 
Editor(s) used          : Doombuilder 2 for building, sLumpED for compiling all the levels together
Tested With             : ZDOOM version 2.3.1
			  prBoom-plus version 2.5.0.6



* Copyright / Permissions *

Authors (MAY) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


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