===========================================================================
Advanced engine needed  : Skulltag
Primary purpose         : Deathmatch
===========================================================================
Title                   : Super Mario Bros Deathmatch
Filename                : MDM
Release date            : 03/03/09
Author                  : Captain Toenail, Mati, Icytux, CrazyChicken,
                          HnSolo77, Daimon
Email Address           : cpttoenail@hotmail.co.uk
Other Files By Author   : Too many to list here!

Description             : A project brought to you by the ZDoom and Skulltag community, this is
		 deathmatch in the Mushroom kingdom, an additional weapon mod was
		planned and contstructed that contained weapons such as Racoon and
		FireFlower morph pickups, but due to Skulltag's currect limited morph
		support and bugginess it has been scrapped, which is a real shame.
		MDM04 has been excluded from the maplist because it has awful gameplay
		value, but you can still warp to it if you are curious.

	          MDM01: Grassland by Captain Toenail
	          MDM02: Subcon Kingdom by Captain Toenail
                          MDM03: Mario's Undergrounds by Mati
                          MDM05: Yoshi's Island by Icytux
	          MDM06: The Waterfall by Crazy Chicken
	          MDM07: Big Island by HnSolo77
                          MDM09: Desert Speed Trap by Daimon
                          MDM10: Fortress of Fire by Captain Toenail
                          MDM12: Lost Oasis by Captain Toenail
	          MDM14: World 1 by HnSolo77
	          MDM15: Iced Land Arena by Captain Toenail
                          MDM16: Underwater Battle by Mati
	          MDM17: Panic Pyramid by Mati
                          MDM04: Doomship by Captain Toenail

Additional Credits to   : Kinsie for help with some Mario sound FX.
	          Zhs2 for some help with Mario tiles.
                          Doomsday for the awesome high-quality sound
                          pack, and of course Nintendo for the Mario games
                          and all the excellent textures and sounds.
===========================================================================
* What is included *

New levels              : 14
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A few weeks on and off so far
Editor(s) used          : Doombuilder, SlumpEd, XWE
Known Bugs              : Textures will look crap in software mode as they
                          are PNG files with their own palettes, the
                          stacked sector in MDM12 will not work in software
                          mode. Use GL where possible to enjoy this wad to
                          the max!

May Not Run With...     : A SNES...


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors